Session I - Esports Law: Contracts, compliance, and conflict resolution – Ryan Fairchild
This session covers critical topics, including compliance and regulatory challenges in esports, player contracts and agreements, and effective dispute resolution and litigation strategies. Whether you're an attorney representing game developers, esports organizations, or professional players, this program will equip you with the knowledge and tools to navigate the complex legal environment of video games and esports.
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Session II – Emerging Issues in Videogame IP Rights – Simon Pulman, Joshua Weigensberg and Parmida Enkeshafi
Videogames are increasingly becoming the foundation of culture, with hit games increasingly generating franchises, licensing and merchandising opportunities, and film and television adaptations. At the same time, AI is on the near horizon and has the potential to disrupt traditional game development practices as well as create significant copyright issues for parties. This panel will explore current rights issues in videogames, focusing on these core areas from both a transactional and litigation perspective.
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Session III – The State of Play: Privacy & gambling consideration for interactive entertainment – Emma C. Smizer
Data privacy and gambling are two key issues within the interactive entertainment industry. As regulatory oversight intensifies and new technologies emerge, it's crucial for attorneys representing clients in this industry to stay up to date on recent developments, on both the legislative and litigation fronts. This session explores recent updates to data privacy and gambling considerations relevant to the video game industry.
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Closed-captioning available